![]() ![]() C:\Program Files (x86)\Epic Games\Launcher\VaultCache Copy the following directories to each and every machine you wish to update this will copy all content on the base machine Alternatively, continue with the steps below to copy the updates to all machines UE4 is installed on.ĭ. Once the download is complete, the mirror is ready to be updated. Click on the add Engine slot and select the engine version you wish to download.Ĭ. From a central machine open the launcher and navigate to the Libraryī. Once all downloads are complete and auto-created projects are removed, you can now mirror this machine’s setup out to the rest of the computers for the class or save the image of this machine for distribution to you lab’s computers.Īs new content is released, the following process can be used to update the mirror or push out the newest content to a machine that has an installation by copying the files (which is easily automated via a script).Ī.As it may cause problems with users on shared machines all sharing the same projects, it is suggested to delete these auto-created projects.Ĭhoose Delete to remove projects auto created when first downloaded. The launcher will auto-create new projects form downloaded content in the library tab.Make sure you select the correct content version that will work with your engine version then click “Download” ![]() In order to do so, click on the Marketplace tab and select the content you want to download. The content is entirely optional, but we recommend downloading it.
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